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Network Engine (Asteroid Defender - Starfire Eclipse Galaxys Wraith III Revenge of The Taco Titans)

  • Project Origin: This was a 2-man assignment that spanned over 3-4 weeks

  • Purpose: The purpose was to take the C++ engine we made using SDL as a class in semester 1, and make a working asteroid game

  • Key Learning Outcomes:

    • Working in a team

    • C++

    • SDL

    • Networking

    • Factory pattern

    • Interpolation

Asteroids going super fast before fix
Screen Grab of working game
asteroids.png
Video using OBS to show it being launched using bash file
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