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Mini Capstone (The Ascent)
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Project Origin: This was a mini capstone where teams of 2 came up with an idea to develop a small game to practice for the capstone the following semester.
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Purpose: Each team was given an input device, in our case a steering wheel, then had to come up with a non-original game for that device, in our case an only up type game
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Key Learning Outcomes:
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Communication in a team
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Input system
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Photon Fusion
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Game Design
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Creating a GDD
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Steering Behaviours
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Version Control
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Overall Environment

The Beginning conceptual design

Some of the parkour

The secret spot

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